C/C++ API Reference
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client_server.h
1// Copyright 2021 The Pigweed Authors
2//
3// Licensed under the Apache License, Version 2.0 (the "License"); you may not
4// use this file except in compliance with the License. You may obtain a copy of
5// the License at
6//
7// https://www.apache.org/licenses/LICENSE-2.0
8//
9// Unless required by applicable law or agreed to in writing, software
10// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
11// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
12// License for the specific language governing permissions and limitations under
13// the License.
14#pragma once
15
16#include "pw_rpc/client.h"
17#include "pw_rpc/server.h"
18
19namespace pw::rpc {
20
22
23// Class that wraps both an RPC client and a server, simplifying RPC setup when
24// a device needs to function as both.
26 public:
27 // If dynamic allocation is supported, it is not necessary to preallocate a
28 // channels list.
29#if PW_RPC_DYNAMIC_ALLOCATION
30 _PW_RPC_CONSTEXPR ClientServer() = default;
31#endif // PW_RPC_DYNAMIC_ALLOCATION
32
33 _PW_RPC_CONSTEXPR ClientServer(span<Channel> channels)
34 : client_(channels), server_(channels) {}
35
36 // Sends a packet to either the client or the server, depending on its type.
37 Status ProcessPacket(ConstByteSpan packet);
38
39 constexpr Client& client() { return client_; }
40 constexpr Server& server() { return server_; }
41
42 private:
43 Client client_;
44 Server server_;
45};
46
48
49} // namespace pw::rpc
Definition: status.h:109
Definition: client.h:28
Definition: client_server.h:25
Definition: server.h:36
Definition: span_impl.h:235