Next gen, zero-copy async RPC with end-to-end backpressure.
Main docs: Home | C++ client and server | Examples | Wire protocol | Why RPC2? | Comparison to RPC1
Submodules | |
| Client | |
| Connect to an RPC server and invoke RPC methods. | |
| Readers and writers | |
| Read and write RPC messages and responses. | |
| Server | |
| Register RPC services and accept incoming client connections. | |
| Status | |
| Status codes and result types for RPC operations | |