Guides#

Quickstart#

This guide provides a walkthrough of how to set up and use pw_kvs.

Build system integration#

Add pw_kvs as a dependency in your build system.

Add @pigweed//pw_kvs to your target’s deps:

cc_binary(
  # ...
  deps = [
    # ...
    "@pigweed//pw_kvs",
    # ...
  ]
)

Add $dir_pw_kvs to the deps list in your pw_executable() build target:

pw_executable("...") {
  # ...
  deps = [
    # ...
    "$dir_pw_kvs",
    # ...
  ]
}

Link your library to pw_kvs:

add_library(my_lib ...)
target_link_libraries(my_lib PUBLIC pw_kvs)

Set up the KVS#

To set up a pw_kvs::KeyValueStore, follow these three stages:

  1. Implement the hardware interface: Implement a C++ class that allows the KVS to communicate with your target’s flash hardware.

  2. Configure and instantiate the KVS: With the hardware interface in place, create a KeyValueStore instance, defining the on-disk data format and memory buffers.

  3. Configure garbage collection: Decide how the KVS will perform garbage collection to reclaim space.

The following sections provide a detailed walkthrough of these stages.

Step 1: Implement the hardware interface#

To use pw_kvs on a specific hardware platform, implement the pw::kvs::FlashMemory interface. This class provides a hardware abstraction layer that the KVS uses to interact with flash storage.

The FlashMemory class defines the fundamental operations for interacting with a flash device. Create a concrete class that inherits from pw::kvs::FlashMemory and implements its pure virtual functions (like Read, Write, and Erase).

When creating your implementation, pass key hardware attributes to the FlashMemory base class constructor. Consult the datasheet for your MCU or flash chip to determine these values. The most critical are:

  • Sector size: The smallest erasable unit of the flash memory, in bytes. All erases happen in multiples of this size.

  • Sector count: The total number of sectors in the flash device.

  • Alignment: The minimum write size and address alignment for the flash hardware, in bytes. This dictates how the KVS packs data.

    Note that pw::kvs::FlashMemory requires a read alignment of 1. If your physical flash has a read alignment greater than 1, your FlashMemory implementation must handle this (e.g., by buffering inside FlashMemory::Read()) to present an alignment of 1 to the KVS.

    • If your flash supports writing single bytes at any address, set alignment to 1.

    • If your flash has restrictions, such as only allowing a 4-byte word to be written once per erase cycle, set alignment to 4. The KVS respects these boundaries, preventing invalid partial-word writes.

Once you have a FlashMemory implementation, create a FlashPartition. A partition is a separate logical address space representing a contiguous block of sectors within a FlashMemory dedicated to a specific purpose, such as a KVS.

#include "pw_kvs/flash_memory.h"

// 1. A skeleton of a custom FlashMemory implementation.
class MyFlashMemory : public pw::kvs::FlashMemory {
 public:
  MyFlashMemory()
      : pw::kvs::FlashMemory(kSectorSize, kSectorCount, kAlignment) {}

  // Implement the pure virtual functions from FlashMemory here...
  // Status Enable() override;
  // Status Disable() override;
  // bool IsEnabled() const override;
  // Status Erase(Address address, size_t num_sectors) override;
  // StatusWithSize Read(Address address, pw::span<std::byte> output) override;
  // StatusWithSize Write(Address address,
  //                      pw::span<const std::byte> data) override;

 private:
  static constexpr size_t kSectorSize = 4096;
  static constexpr size_t kSectorCount = 4;
  static constexpr size_t kAlignment = 4;
};

// 2. An instance of your FlashMemory.
MyFlashMemory my_flash;

// 3. A partition that uses the first 2 sectors of the flash.
pw::kvs::FlashPartition partition(&my_flash, 0, 2);

Step 2: Configure and instantiate the KVS#

After implementing FlashMemory and creating a FlashPartition, create your KeyValueStore instance. This requires two final pieces of configuration:

  • Entry format: The pw::kvs::EntryFormat struct specifies the magic value and checksum algorithm for KVS entries. For a detailed breakdown of the on-disk format, see Low-level structure: the entry format. The magic value is a unique identifier for your KVS, and the checksum verifies data integrity.

  • KVS buffers: The pw::kvs::KeyValueStoreBuffer template class requires specifying the maximum number of entries and sectors the KVS can manage. This allocates the necessary memory for the KVS to operate.

Here is an example of how to create a KeyValueStore instance:

#include "my_flash_memory.h"  // Your FlashMemory implementation
#include "pw_kvs/crc16_checksum.h"
#include "pw_kvs/key_value_store.h"

// Assumes `partition` from the previous step is available.

pw::kvs::ChecksumCrc16 checksum;
static constexpr pw::kvs::EntryFormat kvs_format = {.magic = 0xd253a8a9,
                                                    .checksum = &checksum};

constexpr size_t kMaxEntries = 64;
constexpr size_t kMaxSectors = 2;  // Must match the partition's sector count

pw::kvs::KeyValueStoreBuffer<kMaxEntries, kMaxSectors> kvs(&partition,
                                                           kvs_format);

kvs.Init();

Step 3: Configure garbage collection#

pw_kvs requires periodic garbage collection (GC) to reclaim space from stale or deleted entries. Decide whether to trigger this automatically by the KVS or manually by your application.

Automatic garbage collection#

Automatic GC is recommended for most use cases. pw_kvs automatically runs a GC cycle during a Put() operation if it cannot find enough space for new data. Configure this via the gc_on_write option passed to the KeyValueStore constructor.

pw::kvs::Options options;
options.gc_on_write = pw::kvs::GargbageCollectOnWrite::kAsManySectorsNeeded;

pw::kvs::KeyValueStoreBuffer<kMaxEntries, kMaxSectors> kvs(&partition,
                                                           kvs_format,
                                                           options);

Available automatic GC options:

  • kAsManySectorsNeeded (Default): pw_kvs garbage collects as many sectors as needed to make space for the write.

  • kOneSector: pw_kvs garbage collects at most one sector. If that is not enough to create space, the write fails.

  • kDisabled: Disables automatic GC. See the manual section below.

Manual garbage collection#

If your application requires fine-grained control over potentially long-running flash operations, trigger GC manually. Manual GC can be performed independently of the automatic GC configuration.

To disable automatic GC and rely solely on manual triggers:

pw::kvs::Options options;
options.gc_on_write = pw::kvs::GargbageCollectOnWrite::kDisabled;

pw::kvs::KeyValueStoreBuffer<kMaxEntries, kMaxSectors> kvs(&partition,
                                                           kvs_format,
                                                           options);

Call one of the maintenance functions at appropriate times in your application’s logic:

  • kvs.PartialMaintenance(): Performs GC on a single sector. Use this for incrementally cleaning up the KVS over time.

  • kvs.FullMaintenance(): Performs a GC of all sectors if the KVS is over 70% full. This operation also updates all entries to the primary format and ensures all entries have the configured redundancy.

  • kvs.HeavyMaintenance(): Performs a FullMaintenance() and does a maximal cleanup removing all deleted and all stale entries.

Advanced topics#

Updating KVS configuration over time#

A key consideration for long-lived products is handling firmware updates that might need to change the KVS configuration. pw_kvs is flexible, allowing for several types of changes to its size and layout.

Here are general guidelines for what you can safely modify in a firmware update.

Flash partition and sector count#

You can resize or move the flash partition used by the KVS.

  • Increasing sectors: You can safely increase the number of sectors. The new flash partition can grow forwards, backwards, or be in a completely different location, as long as it includes all non-erased sectors from the old KVS instance.

  • Decreasing sectors: You can decrease the number of sectors, provided the new, smaller partition still contains all sectors that have valid KVS data.

  • Sector size: The logical sector size must remain the same across firmware updates. Changing the sector size prevents the KVS from correctly interpreting existing data.

Maximum entry count#

You can adjust the maximum number of key-value entries the KVS can hold.

  • Increasing entries: You can safely increase the maximum entry count at any time. This simply allocates more RAM for tracking entries and doesn’t affect the on-disk format.

  • Decreasing entries: You can decrease the maximum entry count, but the new limit must be greater than or equal to the number of entries currently stored in the KVS.

Redundancy#

You can change the number of redundant copies for each entry.

  • Changing redundancy level: You can safely increase or decrease the redundancy level between firmware updates. When initialized with the new redundancy level, the KVS detects the mismatch. During the next maintenance cycle (e.g., a call to PartialMaintenance() or FullMaintenance()), the KVS automatically writes new redundant copies or ignores extra ones to match the new configuration.

Entry format#

The EntryFormat defines the magic value and checksum algorithm for entries.

  • Adding new formats: To support backward compatibility, provide a list of EntryFormat structs to the KeyValueStore constructor. The KVS can read entries matching any of the provided formats. The first format in the list is the “primary” format, used for all new entries written to the KVS.

  • Changing existing formats: Do not change an existing EntryFormat (magic or checksum). Doing so causes the KVS to fail to read existing entries, treating them as corrupt data.